I like playing with different builds. I don’t mind playing through the same campaign different times as long as I’m playing in different ways. I do tend to get somewhat bored once a build has been consolidated and won’t have any more major change, though. So I don’t care that much about endgame, often I’ll switch to an alt before reaching it.
Best pacing of progression and power and the ability to play the “final” build from the beginning without needing to play other variations or completely different builds until you have enough level etc.
The pacing of skill points, passive points, mastery, skill spec slots, getting your first few + to skill levels, target farming your first few boss uniques etc is simply the best out of all ARPG for me. There is sliterally “the next thing” in reach within a few minutes of playing for the first 10-20 hours of playing
I can play what I want from the getgo and can feel my build growing with still enough engame grows once you unlocked all skills. So once the “build” is complete in terms of active skills and specific uniques you can still get good upgrades with exalted and legendary gear past that point.
Also LE still gives me the best feeling of actuall being able to achieve something with literally everything I want. Every skill feels totally viable.
I still would like to see more satisfying things to do and test my build with, especially high mob density stuff is missing rn in LE imo. The new Omens seem to be the first mechancis that adds a bunch of monsters in one place contrary to all the last mechancis they added, which were single big mobs (Exiled Mage, Nemesis, Rift Beast)
It was the simplistic and straightforward progression system with a distinct visible end-goal of itemization.
That was before exalted items still, in my opinion the best-feeling time of LE and where a major amount of the hype came from.
Nowadays? I just want a clear-cut experience back in some form, don’t care how… just some way. Currently it’s not providing that sadly, maybe in the future.
4 things that made me fall in love with LE back in the day
Craft system that is easy to learn and doesnt punish me to harshly for crafting. Crafting materials are generous and you dont feel like you need to hoard. the crafting system in LE is hands down one of the best among all other modern d-likes out there. but all till you hit t24 ish.
Build flexibility. this is still true today. theres a butt ton of builds that can work and you can make things work. however this stops being true if you want to push through harder corruption content.
very unique passive/skill system. not as deep as poe but not as shallow as d4. a nice balance and it does its own thing somewhat. even giving players a little incentive to “multiclass” a little.
the developers have a lot of interesting ideas such as CoF vs MG. i dont like how it is currently but it definitely is something that breaks the norm. Similarly theyre the first modern d-like (that i can remember) where seasonal content can be played in your perpetual character/stashes, where reset realms are a suggestion rather than a requirement.
Back last year I was waiting for Poe2 to push next whatever it was and I was reading their forums and people were complaining on there the dates of Poe2 and LE clashed so I googled LE and found vids, looked cool so thought I’d jam it.
Within a day I had already found a bunch of things in the game that I’d been asking for / wanting on Poe1 for a decade and then Poe2. The game play to me felt far smoother and nicer and I prefered the style of animation and graphics. Over all for me this is just the perfect spot of ARPG for my play style and has everything I need. Specific things I love include being able to go CoF or MG, Nemesis, the crafting system (more FP please) and slamming items, a discord where you can harass, err ask the devs to explain mechanics etc etc.
I personally can’t wait to see the game continue to develope and release new end game mechanics and hopefully content with new big as areas and bosses. The next few years for me playing this make me a little bit frothy
I’m playing LE since EA started. Most of my playtime I’ve spent pre release of 1.0. It was fun being a part of this during that time.
Since release I play just for the new season stuff. I make my own build either focused on a specific skill or item. I’ve played so many different builds and yet there are many still to play.
I’m not pushing super far. When I reach Ari and 200 corruption I lose interest mostly. Maybe I quit the league then or start a different char. I’m an alt-aholic.
I like LE for its skill specialisations system. And imho it has the more interesting uniques compared to PoE 1/2. I like that it’s that easy to get a build going and that you can beat the game with nin meta builds.
But I also play other games after I quit leagues and the I look forward to hop in again in a fresh league start, hoping that EHG has added some cool new things.
I specifically play legacy cof. No seasonal servers for me as there is no content gate keeping behind a seasonal wall is a big plus for me. I hope and wish it would stay this way, but if I’m being realistic I can’t keep expecting it to stay that way.
My reason to play is because it’s fun for a few weeks before I take a break from the game (and genre) and play something else. A few months go by, then I return and play again. LE is a good fit for that.
Without playing, the void will corrupt us all. We are humanity’s last hope in the final hour of need. Shout out to those still playing on month 7 of season 3.
Void? So familiar… corrupted me at least 4 times during Season 3… with bugged items/nodes. But most of my heroes were successful
I’m still playing offmeta builds. Some are weird, some are more obvious, but we’re not covered by other content makers. And I prefer grown-up travellers, legacy and bazaar.
Planning, equipment preparation, respec, testing prototype and etc till build guide vid is done. And then most likely - new loop
I have one reason left to play: Boredom. if there is nothing better to do in the timeframe a new season starts i give it a spin and drop it like a hot potato 2-3 days in. Outside of this I see no reason to play the game over the better options on the market when it comes to my taste.