Reap + Transplant sharing a cooldown

Not a huge fan of this. I get the idea is to promote Reap as a movement skill, but the fact that Reap is only up while in Reaper Form (i.e. the point where I have a safety cushion of health) negates one of the biggest uses of movement skills for me, personally, which is using them when I realize things are going horribly wrong (Reaper form has fallen off due to me faffing around too long and I am about to die). I’d love to have Reap be my main movement skill over Transplant, but that can’t happen unless Reaper Form becomes permanent (which is something I want but IDK if the devs want.)

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They did implement a new way fo no sharing cooldown of transplant and reap in 0.8.3b

Ah cool, that does help it be a secondary movement ability at least.

Also in case you are interested, there was another discussion about this subject.

TL:DR for my part of that discussion:
Gives us a node that transforms Reap into a pure damage ability, similar to Harvest, maybe like a circle-swing that hit’s twice IDK.

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Well, glad to know that someone else is thinking along the same lines as me!

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