Not a huge fan of this. I get the idea is to promote Reap as a movement skill, but the fact that Reap is only up while in Reaper Form (i.e. the point where I have a safety cushion of health) negates one of the biggest uses of movement skills for me, personally, which is using them when I realize things are going horribly wrong (Reaper form has fallen off due to me faffing around too long and I am about to die). I’d love to have Reap be my main movement skill over Transplant, but that can’t happen unless Reaper Form becomes permanent (which is something I want but IDK if the devs want.)
1 Like
They did implement a new way fo no sharing cooldown of transplant and reap in 0.8.3b
Ah cool, that does help it be a secondary movement ability at least.
Also in case you are interested, there was another discussion about this subject.
TL:DR for my part of that discussion:
Gives us a node that transforms Reap into a pure damage ability, similar to Harvest, maybe like a circle-swing that hit’s twice IDK.
1 Like
Well, glad to know that someone else is thinking along the same lines as me!
1 Like
This topic was automatically closed 60 days after the last reply. New replies are no longer allowed.