I will admit, I too had a hard time getting past the 6th or 7th run in a Monolith, UNTIL, I started looking at my skills and experimenting. Obviously what I was doing wasn’t working. It was broken. So, with that, I would take a few points off a skill and place them someplace else. Heck, I even went as far as trying a totally different skill. Passive points, just the same. Since then, I hit a milestone for me. I finally died at the 19th Monolith run. Only because I zigged when I should have zagged. Does the game need some balancing? Sure. Is it still beta? Yes. That’s the point of beta. Play. Provide feedback and help the devs make the game even better. It also means it’s up to us as players, to play the game. Experiment with skills, passives and gear in order to provide them with as much feedback detail as possible. You’re frustrated (OP), that’s obvious. Take a step back, evaluate your gear, skills, passives and tweak things. Slowly, so that you can go back easily change things without bricking your character.