Wanted to comment on Raxx’s video since he carries a lot of weight in the ARPG community:
Points I agree with:
- Pets pick up gold - Agree
- Auto pick up shards? - Actually, Pets could also pick up shards along with the player as a happy medium solution.
- Cursor options - Agree
- More random spice in the game - Agree
- Arena’s and Dungeons can be significantly improved - Strongly Agree
Points I disagree with or question:
- Runes of shattering removal?
IMO - You shouldn’t give players that much potential power in the early game, players should understand crafting and pay attention to affixes and make decisions on what is good or not. Its a core part of the game.
I like the idea of shattering runes, but how about reducing the cost by 50% (1000 Gold) for shattering runes so they can be used more in early game.
Maybe only unlock a “Salvage all” option at level 70?
If such option is implemented, you should also add:
- Mark item “As Favorite” so you can’t salvage it accidentally (as in Diablo IV)
- Mark item “As Junk” for “Salvage All” option
I would really like a “Mark item as Favorite” regardless, to help special or crafted on items to stand out more. This might also help with a possible “Armory” feature ![]()
My thoughts and/or Wish list:
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I would very much prefer that EHG focus on finishing the campaign and polishing the rest of the game to bring all content to the level of Season 2/3 graphically.
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Adding or enhancing existing content (Arena’s and Dungeon’s) for more end-game would also be welcome. It seems like everyone skips these and mostly stays in Monoliths.
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Adding another class (Warrior) - Could encompass Barbarian/Monk/?
I’m really missing the Barbarian, Monk and Demon Hunter classes… Warrior class? (Pick 3 best mastery options to match the rest of the class structure) - Whatever fits best
Warrior:
- Slayer (Barbarian) **** D3
- Monk (Fists and Elements) ** D3
- Amazon (Spirit born) ** D4
- Mercenary (Fun with Guns) *** D3 Demon Hunter / POE2
I’m also good with 4 months between seasons (3 is too short and not realistic for continued new content creation) - Quality over quantity for sure, no D4 copy/paste content!
(2) additional items:
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A “Force stand still” option so I can spam whatever skill I want while standing still. Why can’t I assign a basic attack skill on mouse 1 and then use my resource spending attack on mouse 2? I’ve tried the different options on the move mouse button and they just don’t feel right and I always fall back to the basic “move” option. I would like a resource generation / resource spending combo for mouse 1 and mouse 2 option please.
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Clicking on the portals just feels wrong, it should be more instant and impact-full when I select the portal, instead of this delayed lag which allows me to walk through the portal and then a 1-2 seconds later it does something. I really like how Diablo IV does this and shows you your evolving “bad ass” character during the loading screen.
In closing:
Thank you EHG for your continued efforts and making a great game!