Rating LE Seasons

Here’s in my personal opinion the rating of each LE season + launch. I’ve listed a bunch of categories I think are important for the success of a season. Pretty much in descending order, but I’ve not applied any weights to them for the total.

  • Launch: Awesome of course and everything is mostly new, because I didn’t play in-depth in EA. But plagued by Server instability.
  • Season 1: Kind of shallow.
  • Season 2: A banger.
  • Season 3: Didn’t like the Rift Beasts then, don’t like them now.
  • Season 4: Again kind of shallow. But somehow I had more fun? The item corruption were a positive surprise. The Echo Chains should be removed imo: Useless and redundant.

EHG is really missing out on points in “Meta Shakeup” each season. It would be a quick win, improving this category.

What do you think and what is your rating?

# Category \ Season Launch Season 1 Season 2 Season 3 Season 4
Title - Harbingers of Ruin Tombs of the Erased Beneath Ancient Skies Shattered Omens
Release Date 21.02.2024 09.07.2024 17.04.2025 21.08.2025 26.03.2026
Months between - 4 9 4 7
Peak Concurrent Players 264'708 71'727 150'591 80'282 44'026
Retention, Half-Life ~ 20 days ~ 8 days ~ 10 days ~ 7 days ~ 12 days
1 Doding other ARPGs ★★★★★ ★★★★★ ☆☆☆☆☆ ☆☆☆☆☆ ★★★★☆
2 Marketing and Hype ★★★★★ ★★☆☆☆ ★★★★★ ★★☆☆☆ ★☆☆☆☆
3 Servers Stability ☆☆☆☆☆ ★★☆☆☆ ★★★★☆ ★★★★☆ ★★★★☆
4 Meta Shakeup ★★★★★ ★☆☆☆☆ ★★☆☆☆ ★☆☆☆☆ ☆☆☆☆☆
5 Updated Endgame ★★★★★ ★☆☆☆☆ ★★★★☆ ☆☆☆☆☆ ★★☆☆☆
6 New Builds ★★★★★ ★★☆☆☆ ★★★★☆ ★★☆☆☆ ★★☆☆☆
7 New Bosses / Challenges ★★★★★ ★★★★☆ ★★★★★ ☆☆☆☆☆ ★★☆☆☆
8 New Itemisation ★★★★★ ★☆☆☆☆ ★★☆☆☆ ★★★☆☆ ★★★★☆
9 New Items ★★★★★ ★★★★★ ★★★★★ ★★★★☆ ★☆☆☆☆
10 New Crafting ★★★★★ ☆☆☆☆☆ ★★★★★ ★★★☆☆ ★★★★☆
11 New QoL ★★★★★ ★☆☆☆☆ ★★★★★ ★★★★☆ ★★☆☆☆
12 Updated Graphics ★★★★★ ☆☆☆☆☆ ★★★★★ ☆☆☆☆☆ ★★☆☆☆
13 Performance ★★★☆☆ ★★★★☆ ★★★★☆ ★★★★☆ ★★★★☆
14 Campaign ★★★★★ ☆☆☆☆☆ ☆☆☆☆☆ ★★★★☆ ☆☆☆☆☆
15 Fun Overall ★★★★★ ★★☆☆☆ ★★★★★ ★☆☆☆☆ ★★★☆☆
Total = 75 68 30 55 32 35

Main Content of each Season by the trailer:

  • Season 1: Harbinger Bosses, Evade Ability, Nemesis, Forgotten Knighs Faction, Balance Changes, Aberroth
  • Season 2: The Woven Faction, Weaver Tree, Tombs and Cemeteries, Woven Echoes, New Bosses, Sentinel Rework, Heartseeker, Champion Enemies and Affixes, Woven Offering, New Crafting Materials, New Items and Uniques, Mastery Respec, Set Item Crafting, Inventory Tabs, Dungeon Key Charms, WASD Beta Support, Aberroth / Uber Aberroth
  • Season 3: New Campaign Chapter, Primordial Uniques and Exalted, Lich and Necro Rework, QoL: BM Minions, Offline Cosmetics, MG Tokens and Search, Rift Beast
  • Season 4: Omen Windows, Idol Altars, Corrupted Items, Echo Chains, 2 New Rogue Skills, New Unique and Set Items
1 Like

I started in season 1 right before season 2 dropped so can’t rate it. Season 2 was my learning season so it was really fun and all new content for me so very high/10.

Season 3 - I liked the new stuff, still do. Still learning the game a bit but dropping off a lot due to rng/luck being higher in LE than any other arpg 7/10

Season 4 - Actually love the idol layouts. Enjoy omens/chains. Like Blade Storm. Hate rend and the OP rogue set. Hate the new amulet and double conversions are OP. even single ones are OP. Balance is disgusting. LOVE set crafting. Imprint nerf - digusting. Nem farming - disgusting 99% seals brick the already horrible RNG craft in LE. Left early for the first time in LE. Hate fractured boss - its just shade in a different area. Don’t think it can get worse than this 3/10 because - set craft and idol layouts/enchants saved it from being a 1.

1 Like

Which ones would they be? The attribute conversions are a bit weird because you still get some benefits of the original but you can’t convert Strength into Brutality into one of the others (which is what a double conversion would be, like how in PoE you can convert 100 Phys into 100 Cold & that 100 Lightning into 100 Cold).

Season 1 - 6/10: Connectivity was pretty bad. Game was ok.

Season 2: 6/10: Small update in content. Game became more stable.

Season 3: 8/10: Big jump in content. Game got more streamlined.

Season 4: 6/10: Small update in content. Game interactions start to become cleaner.

The overall arc that I see positively improving cross seasons is that the different activities in the game start to add “almost” up to a meaningful critical mass.

We are “not yet there”, nor I know if we will reach anywhere; competition seems quite strong out there.

What is clear is that there are at least two more steps ahead of us [0.5 and the expansion] and so far, despite limitations, EHG is not doing much worse than the competition.

Looking forward for the future while enjoying what we already have at the present.