Rare items value

Yeah, I did say it should be as rare as a RoA. Especially when you consider that you have 25% to actually hit the affix you want.
Mostly it’s just because the gear progression is kinda smooth all the way until you try to upgrade from rares to exalts, at which point it hits a sort of wall at that point in the game. This is just to smooth out that curve.

And yeah, I agree it’s not particularly urgent to add this, but I think it would be nice to improve your progress curve.

Rarer. When I reach normal monos I normaly have 10+ of those. If said runes will be equaly common then all my gear will be exalted at lvl 50ish ^^.

Yes and no. How far do you get with rares? You have ample time to get exalts untill having rarers are the reason why you can’t progress anymore.

If there was a difficulty curve to justify said progress increases I would be on board instantly but making easy thing easier with this… nah thx I’m good :slight_smile: .

If it’s a 25% chance, you would get 2. But we can further limit this by requiring that all affixes be T5. Which actually makes sense. You’re trying to to get to the next step in gear, not jump from T1 to T7.
And getting 4xT5 without running out of FP isn’t an easy task. Especially with only a 25% chance to hit the affix you need.

That would be fine as a restriction. On top of it it should not be useable for slams on uniques and I’m fine.

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Seems, he can’t understand core problem of this topic. Ur argue useless and and takes up large extra space with same motives, marking time in one step, where he thinks that upgrading rare is op, but exalt drop is not