Hi! I’ve been a raptor enjoyer for a while so I’ve been trying the new Fire Breath node. I’ll try to be brief:
Player cone-shaped skills require you to position well to make the most of them.
For minions, positioning is a much bigger hassle and becomes very frustrating.
Due to Raptors being melee, this is made worse since they’re usually in the middle of packs, so they’ll hit one or two out of a dozen monsters surrounding them.
Due to size, the raptor will sometimes be “inside” an enemy and the fire breath will miss targets directly in front of them.
This could be fixed by adding a small hitbox surrounding the raptor, so enemies directly next to them (or at least in front of them) are hit by fire breath. This is not necessary for player cone skills since you can re-position yourself much easier and makes for more interesting gameplay.
The fire breath has a long cast time, so the raptor is not attacking while using his skill, meaning you either fully commit to fire breath or it makes the raptor worse. This is okay since it’s viable damage-wise, but due to its clunky cone shape the gameplay becomes very frustrating and tiresome, so please consider making this adjustment!