What goes wrong: rampage has incredible collision issues.
I found 3 major types:
stuck when ramping into the wall - unless you use any other skill, you cannot move after that
when rampaging through the very edge of some textures characters teleport unpredictably
on some bosses like Corpse Emperor or Lost Titan.
Here I made Video with the demonstration of the bug.
timestamps:
0 - 0:20 - walking works normally, no collision issues
0:20 - 1:00 - rampaging immediately starts lagging in the boss area
1:00 - end - random teleports.
Waiting for the Rampage fix still, really hard to push corruption when I’m getting stuck/rubberbanded constantly. Here are some observed grievances:
Unable to run the emperor monolith as well due to the stuttering in the boss arena.
Need to wait sometime between rampage casts even on “smooth” terrain maps.
Most elevation changes cause the skill to exhibit aforementioned behaviors.
I’m sure the issues I’ve listed is just a broken record to both the players and the devs. I’m assuming other channeled movement skills also exhibit the same issues to a lesser degree, and there may be some core underlying issue that potentially could tie these problems together.
I have the exact same problem, also … is this in online only? havent had the time to test it offline but as it currently is I might just reroll a character in offline… my werebear rampage is broken