I’ve been experimenting with the Paladin’s Javelin skill in Last Epoch, specifically with the Holy Trail talent. According to the Maxrolls guide and the description on the talent tree, when Holy Trail is active, the damage type of Javelin should change from physical to fire and lightning. However, even with the talent selected, when I hover over the skill, it still shows as physical damage.
I’m a bit confused because I expected it to reflect the fire and lightning damage as described. The guide also suggested to equip a scepter, thinking it might also change the damage type to spell, but I dont know if it will work as expected.
Am I misunderstanding something about how this talent works, or is there a bug possibly affecting my gameplay? Any insights or advice would be greatly appreciated. Thanks in advance!
The Damage of the Javelin doesn’t change, Holy Trail is considered “another skill”
Javelin is still physical unless you change it with the Key Node “Divine Throws”
The DPS of Holy Trail is what you see on the passive tree
The tooltip says that the damage type of the trail is lightning and fire, but not that the damage type of javelin itself changes. So the damage of holy trail will scale with your fire, lightning and elemental damage (as shown in the second image), but the damage of javelin will keep scaling with physical.
Thank you both for your explanations, they clarify things a lot!
So, if I understand correctly, Holy Trail’s damage is separate from the Javelin’s damage itself, and the tooltip reflects the elemental damage of the trail rather than the javelin’s base damage type.
Given this information, I’m still trying to decide whether to focus on using a scepter or a melee weapon. Should I prioritize boosting my physical damage for the javelin itself or focus more on increasing elemental damage to maximize the effectiveness of Holy Trail? Or perhaps it’s beneficial to balance both aspects for an overall stronger build?
Any advice on how to approach this decision would be greatly appreciated!