I have been playing Last Epoch a lot, over 200 hours.
I am not going to list something as trivial as steam achievements…
But we need.
A.) Manequins into the place between rifts.
Trying new skill or respeccing points and having to use arena keys to check out how it works.
It would be much better to be able to do it in between monoliths.
P.s. I am still thinking about DPS meter, but if it is not included in future game version, then at least we need better tooltips so we could estimate which items are better for our builds. Currently I am sitting on 2 items, with close stats one lp3 and another lp4, and I cannot tell which is surely better for my build. I have tried sitting with a timer on manequins, but it is just not accurate at all.
B.) Skill base line for end game players, when respeccing should be moved to the cap of 20, not 10. At the level 100/101/102/103/104. Not only I have to respec/despecialize, I have to go and farm a pack of mobs, then go back, and travel to arena to test different points out, only to despec again, and go back into monolith, and travel back and forth e.t.c. There is no need to punish players so much for a wish to test few things out, more so after they completed the game reached lvl 100 (lvl 105 in my case).
C.) Blessing system needs a book, with recorded blessings swappable on go. Same reasoning. You cannot test out builds without having blessings recorded. Blessings should be recorded in a blessing book, and be swappable, between monoliths. You should not have to run 1000 echo and kill 100 bosses, just to test a different build and then do it again, to go back.
D.) As you test out builds you will find out that while there is a great variety of overall builds and skills, and way to play them, some just suck compared to others. Don’t overly nerf overperforming builds (fun builds) but buff those underperforming to have more choice with gamestyle.
I still think having a character that can swap builds would add more to replayability, player retention and overall fun. For me to swap builds, I had to spend 50 hours of gametime. For better or worse, swapping build in this game is a considerable investment, more in light with making new character, rather then tuning the existing one.