QoL improvements for End of Time map

Hi everyone,

I’d like to propose a QoL improvement for the End of Time map - show stability, corruption and the exclusive rewards for each timeline to eliminate the need to visit each one to see the progress. And possibly also highlight the last played timeline.

I’m a casual player (with possible longer breaks between gaming sessions) who loves to play multiple characters. Whenever I decide to play some character, I have to visit multiple timelines just to see which one I played last. Started to write notes on piece of paper recently which helps a lot but it’s a really dumb solution.

Thank you for your consideration.

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