QOL for necromancers and minion builds in general

Please make it so you automatically have all your summons up as soon as you enter a combat zone. I find it redundant to have to spawn them all in especially when I first log on. Its a small little detail, but it would definitely bolster immersion greatly.

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I also used to play as a necromancer a lot and summoning my minions has never bothered me at all. I think it’s completly unnecessary if you ask me and it’s not worth the efforts.

Yes, please! I would also add that it would be nice to have a way to purposefully unsummon minions that was more intuitive than ā€œunslot the skill, reslot the skillā€.

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i 100% agree with this. Its kind of annoying. Maybe its just a bug that they are gonna get to at some point, but it definitely ruins immersion.

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In PoE, you can unsummon your minions simply by taking off 1 piece of gear, if you want.

In PoE, permanent minions stay after you relog. Or die. They just stop doing damage once you die. People complained, I guess, that minions did damage after you die but rather than make them UNSUMMON, EVEN IN OFFLINE, WTF, like EHG did, GGG made them simply stop doing damage.

Why is every single change EHG makes a step back, instead of moving closer to QoL and a better game? Can’t destroy boxes with left click anymore, can’t teleport to dungeon maps if you have a key until you walk there manually even though the entire campaign and all side quests don’t even take you there. No longer a dummy in The End of Time. ARBOREAL circuit now summons a dummy instead of a tree. Etc. /rant

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