I love the Pyre Golem and the sacrifice skeleton and mages node. I made a build for it and utilized the new zombie rings, Cycle of Putrescense (Cycle of Putrescence - Unique Ivory Ring - Ring - Last Epoch Item Database), to beef up my zombies, automate their summoning, and I was sure that the +1 to damage over time minion skills would apply to Pyre Golem as well.
To get the +1 to zombie skill, you select the Puking node. I thought the same would happen when Infernal Aura is selected for Pyre Golem, but it does not. It could be that this is intended, however I wanted to suggest that to be changed if that is the case.
To go further, it makes me wonder if the Infernal Aura skill from Pyre Golem is even counting as a minion damage over time spell? The dmg is pretty weak for Empowered and end game even with a big juicy sacrifice of skeletons and as much +minion spell flat as possible.
Infernal Aura: Infernal Aura - Last Epoch Skills
I made a video on the build if you are interested to check it out for more context. https://youtu.be/uOCywB2p9tw?si=vy4CJBQreed89Com
Any thoughts or experiences you have with scaling infernal aura with Pyre Golem would be great!
Ps, Dragonflame Edict (Dragonflame Edict - Unique Dragon Staff - Two-Handed Staff - Last Epoch Item Database) could use a rework to make it entirely minion focused, with the dragonflame cast on minion spell use being tagged as a minion spell to better synergize with the staff. But its likely intended to be a shared dmg staff to complement all the shared dmg between player and minion fire dmg stats.