Prioritized needs

Greetings all. Some suggestions. Urgent changes needed.

  • Remove Blocking-stun Animation

The animation-stun that a player gets from blocking has a significantly negative impact on the gameplay experience. The random stop into a random 1 shot is out of the control of the player and makes gameplay very negative and frustrating.

  • Changing Masteries

I heard that this feature is something the team has talked about many times. I would like to provide some arguments for this change. First of all (and most importantly) the entire power behind this feature is that it allows people to engage in new specs. This is very engaging from an emotional/psychological level. As designers we know that those are 2/3 of the requirements for great design. In addition to this, more specializations means more grinding (more playing, not less). This also generates a very personal relationship with your class, enables class distribution to be more stable. With stable distribution, we are able to drive more class stability from its leaders who do theory crafting, which enables even more stability and engagement in the classes, provides a direction for the team to pool feedback and more.

  • Unknown oneshot mechanic

There is an ongoing issue that seems to be caused by one of two situations. Either the server is lagging and triggering all its damage at once, or there is a npc-specific multiplicative value stack that is unintended.

  • Crafting UI

The crafting gui should clear out items and scrolls in it when the gui is closed. many people (including myself) have had issues where they mess up gear because this is not properly cleared.

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