Here’s a quick update mostly for balance, we got some good feedback. Check out the patch notes for the main update if you haven’t already! https://lastepochgame.com/Forums/topic/3243/
Items
- Adjusted buy and sell values of items
- Greatly increased randomization for gold drops
- Sources of minion health regen on items has been increased by about 25%
- Made 4 mod items slightly rare and 2 mod items slightly more common at early levels
Visuals
- Improved Beastmaster fur textures
- Gold piles generally have smaller visuals now
- Dialogue windows now scale properly with resolution
Summons
- Pets now resist more damage from various void enemies
- Pets now takes reduced damage from the protector statue, stalaqua, and grave eaters
- The bear now has 20% less melee attack speed, but has 50% more melee damage
- Sources of minion health and minion dodge rating on items and the summon wolf and summon bear skill trees have been increased by about 50%
Enemies
- Reduced the stun chance of corrupted statues by 40%, reduced their damage by 15%, and made pets resist their damage
- Void novas deal 23% less damage
- Void lasers from aged forms deal 37% less damage
- Reduced abyssal crawlers' damage by 10%
- Increased bone fiend health by 67%, reduced the number of bone fiends spawned at once in the arena
Other
- The health potion now refills when you respawn
- Lightning charges no longer make an incorrect sound on explosion
Fixes
- Fixed a navmesh issue in Sundered Path
- Fixed at least some instances of a bug that could cause you to be unable to move for a while after using flanking strike