☰
Changes
UI
- Added a new inventory panel
- Added a new crafting panel
- Updated quests panel to new style
- Added a basic overlay map, toggled with the tab key
- Minimap shape can be toggled with the [ key
- Added tooltips to crafting panel
- Added tooltip descriptions for non-equipment items
- Changed locations of levels on the world map
- Updated tooltips for armor
Items
- Added support for unique items as well as the first unique, Decayed Skull
- Item affixes can now be restricted to particular item types
- Item implicits now have ranges
- Implicits are now compared between items
- Added percentage values now display on items
Balance
- Reduced health of enemies and increased player speed to shorten the demo
- Melee skills now have little base damage, but weapons now give more added melee damage
- Reworked undead enemies
- All types of Bone Fiend now use melee attacks and have a different attack animation
- Heroic Bone Fiends gain access to bone shard instead of resurrect
- Dark Fiends have been replaced by Cremated Bone Fiends, which retaliate with ash mortar
- Imperial Necromancers have been replaced by Imperial Acolytes in early levels, which do not cast shields
- Void Touched Necromancers have been replaced by Imperial Necromancers
Other Changes
- Added a skill tree to Meteor (work in progress)
- The Mage now unlocks Static Orb at level 6
- Water no longer reflects rain (performance improvement)
- Decreased impact of lightning and rain on performance
- Added a new final room to the demo
Bug Fixes
UI
- Fixed some particles causing the UI to flash
- Fixed the visual effects of swipe
- Fixed incorrect wording on increased damage nodes for skills and passives
Items
- Fixed characters appearing to have a weapon with none equipped
- Fixed affix comparisons showing when the difference is zero
- Fixed items not visually equipping when a character is loaded
- Fixed affix values rounding incorrectly
Other
- Fixed changing zones causing animations for one-handed weapons to be used with a two-handed weapon equipped
- Fixed a boss being impossible to hit with some skills
- Fixed enemies having too much fire or lightning protection
- Fixed some enemies being killed in mid-air
- Fixed Void Meteor Shower using normal meteors
- Fixed Tornado and Black Hole pulling too strongly
- Fixed a bug preventing summons from regenerating health
- Fixed a bug causing health regeneration to sometimes be negative
- Fixed a bug that prevented the player from being stunned
- Fixed the player moving when a skill icon is dragged
(Originally released on December 17th, 2017. Now that the forums are up, I’ve added these notes here)
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