So I had run into an issue when playing offline mode since the new cycle started where it wouldn’t save my characters. It didn’t even seem to be creating a save file. So I rooted around and after a lot of different testing, I checked the player.log file.
Player.log (408.5 KB)
tl;dr, these looked interesting to me upon investigating
“Warning: Only one data store may be registered for the combination of ‘file’, ‘LE.Data.CharacterData’, and ‘offline’”
“System.InvalidOperationException: ServerCycle cannot be changed once set (current value: ‘Octo’)”
“NullReferenceException: Object reference not set to an instance of an object.”
I decided that maybe there was a conflict with the old characters and the new cycle’s characters that were trying to be created, even more so when I saw that the file names were exactly the same as the files from last patch. I’ll be honest, I’m not really good at troubleshooting normally, so I don’t know the “why”, but I created a folder, moved all my old characters to it, and once I did that, it started letting my save my characters again and creating new files. I hope this helps if anyone has been having issues with offline characters not saving and such!