Allow the Lootfilter to have conditions for crafting materials.
There’s been a lot of talk about auto looting. But I much rather see a system where I get to highlight the ones I care about, either choose from the pool of possibilities or maybe set a threshold of how many I got so instead of the system highlighting what it thinks it’s high value it could be set to highlight the ones I got less than 50 of, or the ones that are class specific, or the critical strike. Whichever condition.
The different color is already in game, but the same way i suggested for key marker to be able to be used for whatever I want besides keys or sets or uniques, I think would be nice to have a way to indicate the filter WHICH crafting materials I would like to be highlighted and which ones ignored.