Poor Build Variety

Please, even though POE/POE 2 can learn a lot from Last epoch, it at least provides a TON of build options compared to LA. I love last epoch and i wish we had 10 times the build options.

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When you talk about build options, do you mean builds that can kill Uber Aberroth?
If that’s the case then I can kinda understand… but otherwise there are A TON of builds that can do 1000 corruption.

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A ton of builds with differences in 1-2 items and 1-2 support skills? It’s not a ton of builds, it’s their variants.

If you are comparing build variety to PoE/Poe2 and think they have the better balance, i’m not sure how to help you since all it takes is looking at a certain lastepochtools website to get a ton of builds compared to PoE.

If you really want to nitpick, lets say T15 maps is your ā€œendgameā€ and 1000 corruption is LE’s endgame. Is there really a difference?
Every game, doesn’t matter what, is going to have very specific builds that can push far into the end game content. If you think one game is going to rise above simple math and change that, you need to abandon hope.

Because here’s the thing, if every skill or combo can match another class, what is the reason for the other class? No game will ever have true balance, because if they did, things would end in a stalemate.
I’m going to play a rogue because X skill + Y Skill = 1,000 damage
Buff to any other class X skill + Y Skill = 1,000 damage
Cool, so why the need to change classes?

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PoE, in theory, has a higher number of possible combinations, but that doesn’t mean it has a higher number of builds, because most of those combinations are useless and don’t work.

I’d say both games are close in actual real build diversity, looking at both poe.ninja and LETools.

Go home Jonathan

LE has great build variety, especially comapred to PoE. In PoE the same skill can only we put into so many directions, that are all very similar with some mild differences.

In LE the same skill can be put into vastly different build directiosn and even archetypes.

PoE has a lot of theoretical buidl diversity, but a lot of the combinations don’t make sense or don’t make at all.

When we are talking about powerful builds, I can see why you think LE is lacking in this area and I agree.

I think once all masteries and skill spec trees that are pretty old have seen a revamp we will get more powerful buidls across classes and masteries.

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I think you are confusing builds with viable builds. I do not know when was the last time I literally had a viable build in PoE 1 that could get to red maps and kill bosses and it was not like one of the 20 actual skill gems that work and I do not have to be Mathil1 to make it work with a 50k hours of game knowledge. It is the same for every game in this genre imo. All spells can be used in builds. Not all spells will be as good as the others or even good overall but they can be used and have builds around them especially if you know how to build and what. For example I recently tried to build a Harvest Lich. Completely blew ass. No clue what I was doing and I was not dealing any damage then completely scrapped it. That does not mean there are no builds who use the spell Harvest out there.

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Let me give you an example. Lets say i want to play a guy that does a lot of things with lighting, something like an autobomber. yes there are autobomber builds but i would like it to be a spellcaster with tons of aoe, i dont want to play a rune or a melee that does lighting i want to play a caster, i light lighting strikes so an ability that does something like that would be great, I want a way to automate the build and i want the lighting flashes to kill the entire screen,… u see where i am going with this? some people want the freedom to be very specific with their character and the way they play it. while I can pick from the pool of classes and their abilities in last epoch it still is just a small pool without too much depth. I don’t think thats an unreasonable observation.

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Did i say i want to turn into a bear? you’re not getting my point. i dont wanna play a druid lol

No, I clearly am not. Because there are many ways to auto-trigger lightning skills. Primalist has a bunch of them, Mage does too…

You seem to imply that PoE lets you be very specific with what you want for your build and LE doesn’t when that isn’t the case.
For example, in PoE there is no option to turn normal skills into a channeled skill. There is no option to turn a DPS skill into a movement skill. Which you can in LE.

In fact, other than turning the skill into a totem/mine/trap, pretty much all support gems are more/less projectiles, more/less speed, more/less damage.
Not only that, but class is mostly meaningless. Builds don’t really change with a different class, they just get more/less tanky, more/less DPS, etc.

The main issue with PoE diversity is that since, in theory, all support gems work on all skill gems (other than the ones that are restricted by tag), you can’t have many transformative ones because that would be a nightmare to balance.
Whereas in LE, where you have the skill tree (specialized support gems, if you will), you can make wild transformations to the skill because it’s balanced around that skill alone.

In LE there are restrictions that are class based because the theme is very important in this game (which it isn’t at all in PoE). Mages can’t have minions and stuff like that.
But to imply that LE has poor build variety when it’s on par with PoE is disingenuous at best. Or maybe you just didn’t bother actually looking.

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