Pointless complexity

Hi,

I am seeing LE slowly going down the arbitrary complexity slippery slide. It can add flavor to a season, but as the time goes on this kills the game for new players who have not learned everything along the way (see: POE).

For example, having to run different maps to do different crafting things (shatter sets, etc.). This is nothing but needless complexity and busywork, and it will just keep building up until learning it all becomes a massive entry barrier.

Start streamlining things right away, otherwise tech debt will just build up.

edit: this includes the campaign, the reason im playing LE and not POE is that I can’t stomach the POE campaigns anymore.