Or… you simply don’t since there’s no content locked into the ongoing league.
So if you don’t give a single shit about a fresh economy you don’t have to endure a fresh economy.
Kinda simple.
Hence no, no ‘wipe’ happened. A wipe enforces that stuff’s gone. It isn’t. It was purely a economy reset… and you can simply keep up playing without any major changes.
To be very fair… with the changes over those last days a hefty amount of the downsides have been handled again. Overall power level in the campaign is still shit (which is very bad) but end-game is actually in a better state then in 0.1.
Issue is getting there.
Jonathan actively said he wouldn’t want that… nonetheless they did it.
Hence it doesn’t matter further, it’s ‘solved’.
Which games would that be in the top-down diablo-clone style genre which offers a massive amount of depth?
Sure, with PoE 2 the core argument of crafting is not existent currently, hence why it’s plainly spoken easier to just leave it on the side… but PoE 1? There is no other game in the genre available which has gradual progression with basically a guarantee of succeeding (even with the RNG through crafting, you’ll get the result after all with the respective amount of tries) but also without enforcing you to pay for actual functional things in-game?
And no, the 30€ shelf-price need for stash-tabs is not a P2W thing, because you don’t need more at the guaranteed 50% off tab sale every 2 weeks. It’s basically the same price as LE, just in that case for 2 games at once, at least when 1.0 comes out.
LE struggles with crafting heavily, everything is a massive ‘all or nothing’ RNG hell at end-game. Progression though is nice!
PoE 2 struggles with progression heavily, and crafting, so not a great state, but also the newest game of the genre.
Torchlight Infinite is a P2W heap of crap.
D4 is a shallow mess which is fun once and never again.
D3 is a shallow mess which also is fun once and never again… but at least more fun then D4 long-term… well… short-term?
Then we got PoE 1, which is a disaster for newcomers but offers with knowledge (that’s too hard to acquire) a very very well-made and gradual progression. But you can’t see shit since it’s a mess of effects… besides that a good game though overall.
And then we have… oh… well… guess that’s the whole available ones existing! Grim Dawn for single player, also RNG hell for top-end gear (triple rares) though, but good amounts of side mechanics to get you through until you collect several of them. Chronicon is really miniscule size-wise before you’ve got 100% min-maxing, No Rest for the Wicked is another genre.
And then it’s basically already completely over.
So where to go? 