Been trying to slam a Mage only unique with mana. Can’t do that with 4/5 exalted item types for they are restricted to the other classes.
I know I could get an unusable item if the slam landed a class exclusive prefix, but please allow me to hit “ok I know” instead of just refusing to slam in the first place.
My outcome is:
I wouldn’t enjoy that, actually actively against it.
What I would rather want EHG to focus on handling such issues through overall affix spread.
Those types of items also only apply to 3 item slots which are split for the base-classes, chest, helmet, relic.
They apply only to classes and specifically those classes, which is why you get more of them then anything else while playing that respective class. We have a targeted looting system in place.
Any further isn’t warranted, even when That nice T7 perfect rolled 75% resistance looks really - and I mean reaaaaally - nice. I glimpsed at them for such slams as well
Overall my take is that it would likely reduce replay-value in the long-term and doesn’t bring much in the terms of upside currently.
I’m suggesting pure upside and only for a very niche case. I can already slam class specific items on non-class specific uniques like Exsanguinous. Makes them class specific.
I can not slam a Rogue specific chest with mana and dex prefixes (no restrictions) on an Unstable Core, which is plain stupid. Don’t see why you could be against that tbh
By slamming a class-specific affix onto a non-class specific item you make it basically class-specific.
But the other way around isn’t doable.
Got it, right.
So the solution would be to allow items without any class-specific affix on them to be slammed onto any other item of the same type even if they’re class specific and not usually compatible. That would make sense.
Agreed with that.
As long as the ability to transfer a class-specific affix onto a base which wouldn’t allow that affix not happening I think it fits the game.
All right. And beyond that, I also wouldn’t mind if the fail case were a item that required Rogue and Mage. Either I hit my t7 or I don’t - in the case of 1 LP items.
I disagree with this because unaware players would get frustrated when this happened to them. If you hit an affix you can’t transfer, I’d rather you either removed LP or used a placeholder affix in its place.
So you’d get in the red lettering of legendaries:
+28 mana
This affix isn’t available for this item (or something like that)
+50 health
Yes, but we all know players are experts at not reading warnings like that. It wouldn’t stop people mistakenly slamming the wrong thing and then come crying about it and demanding the devs fix it.
So you place a warning and if that affix gets transferred you clearly show what happened.