Please give more warning for random one shot from the sky efffects

Stop to look at an item, instant death. Stop to touch a shrine, instant death. These fall from the sky rando one shot ground effects are not fun. Please at least increase the notice time.

They are not quite random though.

You either have specific enemy types in the area which do those skills or you’re running monoliths with a spire.

Those are specifically made to keep you moving and repositioning, providing a different playstyle from the ‘stop and go’ one the game usually have. In those areas you’ll have to keep moving steadily, not check out gear and make sure you’re absolutely save before attempting such things.

It’s something which needs a little while to get used to and is definitely a bit ‘different’ from the common playstyle of ARPGs but turns out to be rather interesting to easen up monotony without influencing the core playstyle too heavily.

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