Please focus on fixing UX for controllers

The controller experience is just not what it needs to be in this game. For example:

  • Radial menu requires me to take my thumb off of left thumb stick
  • Inconsistent behavior of left stick from one screen to the next
  • D pad scrolling is unintuitive, making skill trees very difficult to navigate
  • Loot Filter navigation is broken in 1.3 patch
  • It requires too many button presses to craft/destroy

I could go on, but won’t. Please get this sorted out

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