I felt kind of disappointed by how Hail of Arrows felt when I wanted to the skill to be part of a forward pushing ranged build.
The way the skill changes from a static area to a slow-moving area felt kind of meh.
It just doesn’t feel right and doesn’t look any all that impressive as well, I was imagining when you use the Arrow Spray node it would shoot a barrage advancing forward and it would change the skill to be usedfor more aggresive play-styles.
Any one feel the same?