Why do we still have no option to respawn at the dungeon entrance? Dying in a dungeon feels bad but the problem isn’t that but rather having to spawn back to “The End of Time” whenever this happens. I think it’s pretty common for people (including myself) to “retry” whenever something fails. Having that extra unnecessary load screen that may lead to disconnect just adds to frustration.
And I know they’re working on the servers which is becoming more and more stable but sometimes I still get disconnects when respawning or loading back to The End of Time. And I saw a bug report about this issue.
Is there any consideration for this? I personally think it’s one big QoL missed here. And this feature has existed even in a much older games for a long time now. Searched the forum about this btw. And just found my old post about it.