I wanted a fresh start (character, materials, stash) so I’ve created a new SSF character Offline; the first since 0.9. What a surprise to see that there is still “collision” between the character and monsters; you can’t phase and walk through them. I kinda forgot that was that way. It’s a very (VERY) significant change between offline and online… Is there a reason why there is such a difference between the two ? Will that change in the future ? And if so, which one will it be ? Phasing or not ?
Also, I’m quite surprised to not see that question on the forum, or never heard of it in the announcement of 0.9 / 0.9.1. What am I missing here ?
Edit : To be honest, i’ve never understood that change. It is quite cheesy to walk through monsters and it makes boss fight much easier. It feels floaty (not grounded ? :P) and makes the game way too forgiving about bad positionning, since you never get trapped by monsters.