Permanence of Primal Knowledge

The Primordial gloves that give you +50% skill ups.
My legacy warlock has the Spine of Malotros two-handed sword for Fissure.
With +8 to skills. By the wording of the gloves, I should have AT LEAST +3 to the specific skills in addition to the original no matter what.

But when I put the gloves on, nothing changes. No more skill ups. Am I reading the gloves wrong? Are the gloves just buggy?

The gloves don’t affect Unique attributes, just normal affix +Skills.

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The exact wording is: Skill Level stats from Legendary Affixes have 50% increased effect.
Not ‘Unique Affixes’ or ‘affixes’.

So it should only apply to +skill level affixes that are added to a unique via temporal sanctum, it doesn’t even work on exalted items.

This is also how it is implemented on LE tools.

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The extended text also provides an explanation to this (highlighted the important bit):
“This effect rounds up, so +1 becomes +2. Legendary affixes are the additional affixes on legendary items that are not present on the base unique item. Skill level modifiers are any stats that add levels to your specialised skills.”

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When I first saw this item, I also thought it would apply to all +level stats and already got excited for lvl 50+ elemental nova or something like that. Then my dreams were shattered…

Yeah, at most you’ll get +6 per skill (up from +4). That is already pretty good, mind you, especially if you’re using 3 +4 skill affixes.

It’s decent, yeah, but I wish it would work on non-legendary affixes as well to make exalted items an option.

Sometimes, good exalted helmets are just more interesting as a legendary one for the implicit modifiers, perfect mix of affixes, or higher base armour.

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And one more thing…
Will it affect skill affix bonuses that comes with +n level of X as second string? Like +% damage or mana

I can try that in a few hours and give an answer if nobody else is faster.

I would say it doesn’t. It specifically says “Skill level stats from legendary affixes”. If it did, it would say “Skill level legendary affixes” instead. So, in theory, it should only affect the +skill, not the secondary affix.

However, we all know that sometimes EHG doesn’t properly word things (or they do and bugs happen), so it’s better to test. It should be easy with some flat values like mana or HP.

Or % melee/elemental/etc damage.

Only the level stat is affected, not the secondary bonus.

Tested it with “to elemental” elemental nova. Removing the helmet dropped the ‘increased cold damage’ for exactly the 71% that my T6 level to elemental nova grants.

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Oh ok… so gloves are not an obviously best way to optimize my current marrow ghostflame warlock with excessive crit chance :roll_eyes:a lot of +dmg with skills aff-s, but extra +2 +1 +2 to skills w/o extra dmg is so-so option

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It would have been easier to test by removing the gloves, not the helmet :laughing:
That way the level of the skill would change and the stat would stay the same. Easier than calculating if it changed by 71% or however much it would be. :stuck_out_tongue:

True enough. And less skillpoints to reapply. :smiley:

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