Pause the game when at menu

please devs please!

pause game when at manu and make disconect from game when net down like poe2, seens easy to make and a huge up

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I am using pause it all the time in POE 2, it’s super useful thing. Like, you can easily scratch your nose or check your phone, or just pause and comeback later. Tbh, I don’t see the reason to play ARPGs online, hope that at least in off-line version it will be there, if not already.

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Devs already said they want to do this, it’s just not as easy as it seems when it’s in a server environment. And they also want to avoid any exploits with it. Once they do, they’ll put it in.

Offline pause is easy so it’s already in for some time.

Agree. Pause in game menu is very usefull and very important thing in the game. Thanks in advance!

I do hope this gets implemented. It’s really helpful specially on times when you don’t have a choice other than be AFK for couple of seconds.

diff engine diff hardships

+1. I die quite often forgetting that it does not pause the game when interacting with mechanics inside of a map.

This would be game changing. Especially with leaving a map hurting you more now.

Pause is very helpful for parents, working adults, emergencies, eating, scratching that itch, etc.

Send it.

2 Likes

I hope they implement it CORRECTLY when they do. Meaning, give us pause in ALL the places where we want it:

  • Passive and Skill screens

  • Whenever interacting with an NPC or Nemesis. I can’t tell you how many times I’ve died when looking at the nemesis screen deciding on what to choose.

  • The map screen. But you should also change it so you can’t fast travel while in combat, or hardcore players will abuse it. This definitely should exist, though; I’ve died a few times just checking where my next objective is.

  • The ā€œmenuā€ screen" (from pressing ESC) and the Settings screen (where u adjust settings)

  • Loot filter screens. Not as important, but would be nice.

+1. I’m all for it as long as it doesn’t allow for any exploits.

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