The only and most infuriating thing is when giving a move order with the cursor outside the"walkable" area, the game decides to give a move order to the position of the character, making it stuck if im not clicking directly on the ground wich makes no sense i want to control the direction my character is walking and not give it a location to walk to, most of the time, the same happens with transplant instead of casting it in the direction of the mouse while keeping the character inside the “walkable” ground it just stops, giving the impression of being stuck and causing many many infuriating deaths.
A clip showing it: