Passive Respec is awkward

Let’s say I want to respec one point in my base class, I can’t, I have to basically unspec all the specialized class points first because of the minimum allocated point requirements. This becomes even more painful at higher levels (especially level 100) because you can’t just get an extra passive point to temporarily allocated to new thing before unspeccing other point. Non-100, it’ll just take a lot longer to get that 1 point.

Perhaps instead of preventing users from unspeccing points based on requirements, just disable the rest of the tree until they rebalance the points to meet requirements.

Yeah, it’s kinda awkward and a nuisance, but it’s really easy to work around it until they find a better way to handle this.
No need to unspec the whole tree, though.

You basically remove the last points you invested in the more advanced tree, then put extra points in the base class to be able to remove the ones you don’t want anymore, then put those points back where they belonged.

Good tip, thanks!

This topic was automatically closed 90 days after the last reply. New replies are no longer allowed.