Wandering Liches
Each Wandering Spirit can now use, every 10 seconds, one of your Acolyte and Lich active skills among Harvest, Marrow Shards, Hungering Souls, Spirit Plague, Infernal shade, Detonate Corpse, Aura of Decay, Drain Life, if selected as active skills, but you can no longer use spectral putrescence. -0.5 second per point, max 15 points.
Rationale : Automate support skills and increase cross-skill gameplay
Leech Auras
You gain an Aura of 2 meters that applies, every 10 seconds, on 1 random target inside the Aura, Drain Life or Rip Blood, if selected as active skills. +2 meters, -1 second, +1 target per point, max 20 points.
Rationale : Automate support skills and increase cross-skill gameplay
Shards and Corpses Auras
You gain an Aura of 2 meters that applies, every 10 seconds, on 1 random target inside the Aura, Marrow shards or Detonate Corpse, if selected as active skills. +2 meters, -1 second, +1 target per point, max 20 points.
Rationale : Automate support skills and increase cross-skill gameplay
Bone Curse Aura
You gain an Aura of 2 meters that applies, every 10 seconds, on 1 random uncursed target inside the Aura, Bone Curse, if selected as active skill. +2 meters, -1 second, +1 target per point, max 20 points.
Rationale : Automate support skills and increase cross-skill gameplay
Action Ward
Using or triggering a skill that is not on cooldown grants you 1 Ward, up to 100 Ward. +1 Ward, +100 Ward limit per point. Max 10 points.
Ambidexterity
You can now use a wand or melee weapon in your offhand
Rationale : Balance wands VS staves, and allow usage of melee weapons buffs (Undisputed Axe)