I’ve been playing since early access and I’m in love with the mechanics, the ability/talent system and many other parts of the game. Yet the biggest issue that i don’t see mentioned or ephasised enough is the the quality and robustness of the game that needs a lot of improvement especially since we are at patch 1.1.
Like what specifically?
For example, if you have your minions to attack a target in many cases some are spread to other targets or objectives and some attack the actual target (while using A). In some bosses when you interrupt an action or a cast i.e gaspar tri beam whatever is called he will then move to the storm and then proceed to the following one but in other cases he spawns the storm and imidiatly move to the next attack while the storms continue to spawn. or even the doom blast are not clear where they will land. void horror attacks, the animation of the attacked in many cases is not timed consistently in many cases the damage is dealt while the arm is stil in the air. loot glitching and being unable to take it. and many other similar issues that linger since early access
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