Am I the only one who think a vast majority of “on kill effect” are not fun? I recently played the void knight and I really don’t see the point of all the the talent related to “on kill effect”.
I don’t say there isn’t some usefull skills related to “on kill effect” but I feel like it’s not a very fun mechanic. From my point of view, void knight need some big changes.
Of course this is my own feeling. What do you think?
Sorry if my english isn’t perfect, not my native language
i am also not a big fan of on kill effects from passives nor from the affixes. of course they can be usefull something, but other times, like at bosses, they become completly useless. Therefore i always try to avoid them, which feelsbad…
What Mr. Llama7 proposed would be an interesting solution “Or add them as % chance on hit on rare/unique mobs as well”