Old skeletons and animations

Why do we still have 3+ year old beta skeletons and animations in 1.0? These are the main encounters after lvl 25 ish in the campaign and they feel incredibly cheap. Both impact and death animations run at low fps on these mobs and it hurts to watch. You have done a great work rewamping 1-20 but if these skellys keep showing up everywhere and in the endgame its gonna completely ruin the feel for me. Should be a priority after you fix your servers and most definitely be fixed for the next cycle. Right now it feels like im playing an alpha.

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