No new unit models were rendering visually

Progressing through the story, I attempted to spawn a thorn totem on top of a static skull pile enemy and the glitch started.

What happened:
My totems would not visually time out (they showed up as zero hp but models persisted). Zombies that pop out of the ground/ enemies whos models were not on my screen at the time of the bug start would not draw. I had three crows that maintained normal behavior. They would attack invisible enemies. Attempting to leap slam would then reproduce the hung animation bug. I hightailed it to a waypoint (same zone), turned off the game. Bug started 1~2 minutes before end of logs.

Player.log (171.9 KB)
Player-prev.log (640.7 KB)

Could not reproduce when going back.