Ninety-Nine little bugs on the wall

I barely got a vague admission on Discord from a mod that the Predator Node is an issue, and not one dev, afaik, has officially acknowledged it as a bug.

Hoping the Frenzy Totem Sabertooth “Maim” node bug will get attention. This bug has been around since the the skill tree’s inception. There have been numerous bug posts about this bug and in game reports since the beta;

https://forum.lastepoch.com/t/frenzy-totem-maim-not-working/76603/3
https://forum.lastepoch.com/t/summon-frenzy-totem-node-maim-does-not-work-as-intended/53975
https://forum.lastepoch.com/t/maim-node-still-has-no-effect/74040
https://forum.lastepoch.com/t/frenzy-totem-maim/67677
https://forum.lastepoch.com/t/maim-from-summon-frenzy-totem-bug/59352
https://forum.lastepoch.com/t/sabertooth-frenzy-totem-interaction-maim-not-working/52506
https://forum.lastepoch.com/t/frenzy-totem-maim-node-broken-for-years-and-still-not-fixed-in-season-3/78721

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Thank you everyone for submitting all these reports! We do appreciate everyone taking the time to bring them forward, including several individuals providing fantastic lists. I’ve gone through and compiled all the reports and put them front in center of our dev team to ensure everything here has been seen and reviewed (Including the Summon Wolf bugs - we hear you!).

I’m not going to close this thread, as I don’t want anyone to feel like they “missed an opportunity” to report an issue to us. We’re always listening, and we’ll keep checking-in on this thread in the future for further responses. Thank you all again for being an amazing community!

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On behalf of my pack, thank you!

Cosmetics fully dissapear / un-equip after I log out of either my seasonal or non-seasonal characters. I have to manually (one at a time), re-apply all of my cosmetics for my chosen character every time I re-log / load back into the game. (Date: 10/29/2025)

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There are 2 more that I haven’t seen posted here yet, could have missed them but don’t think so. One is fairly new as far as I know.

  1. When replacing the Nemesis Egg with a Unique from Stash, the Replacement window is too far to the left, mostly obscuring the search pop-out.
  2. The newer one came with the Cemeteries. When you use place your Woven Echoes in your web then exit that window, you have to click 2 times to start moving.
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Julra’s chilled seekers sometimes turn invisible, which is infuriating at tier 4.

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Welcome to the club! Can’t even use the cosmetics you bought and have to re-equip every time. Why even add more cosmetics at that point, fix the problem!

its not just Profane Flesh. Had the same issue with Gold Elementals too.
And i think some 3rd type was invis/missing but not sure which one it was right now

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pulling from some discord conversations.:

shield rush desync still exists offline and mana refund is still borked in both online and offline
nether coating still works on non-direct
Silver shroud not working always,
some traversals desyncing you and getting you stuck in the terrain,
a myriad of chatbox bugs especially when it comes to party,
friends still sometimes appearing offline

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It looks like the Soul Forges in the Magma Caverns, the second quest in the initial, non-empowered “Spirits of Fire” monolith both don’t appear on the overlay map, but also don’t render at all and are completely invisible aside from their fire attacks.

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3 multiplayer bugs

  1. sometimes at some point the game doesn’t register nemesis on the field for one of the players. They can participate in others’ but can’t trigger their own.

  2. sometimes when zoning, the party can be split between multiple versions of the zone.

  3. when sending an invite, if either the sender or the invited zone between the send and accepting, it causes a crash any time a zone is changed, forcing the game to be completely exited out of to correct.

These can all be addressed / mitigated by relogging but I can safely assume none of these are intentional, and leads into the other problem mentioned earlier: online players not showing as online

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Still getting kicked off for “Inactivity” while interacting with Stash, Farsight Turtle, etc.

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The following issues have started to arise:

  1. Nemesis don’t load immediately. This doesn’t matter how long you’ve been playing or which Nemesis you summon.
  2. Quests don’t load:
    2.1. The Ruins of Welryn: Destroy the Void Horrors roaming the Ruins of Welryn. You enter the location, but the monsters you need to kill aren’t on the map. They simply aren’t there.
    2.2. The Citadel Sewers: Destroy the Imperial Watchers. There are no monsters either. You have to restart the game for them to appear.
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Tested Wildfire Embers amulet with fire balls
-multiple projectiles as spread works good for wisps.
-but in sequence NOPE. Wisps shoots single fire ball, ignoring real number of projectiles from skill tree (and wand)

Also don’t forget about primordial belt Fangs of Berserker. Frenzy effectiveness is broken as hell, no bonus, item is trash atm

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It’ll be even worse when they fix it. Increased damage taken scales with frenzy effect.

0 dips when you’re dead.

I have been playing a Rogue Falconer and on some “maps” I can “Shift” through walls. It doesnt work if I try to go straight through, but some part of the wall is not solid.

Then there have been times when a skill gets stuck or doesn’t fire. Like Umbral Blade just doesn’t work, I had to take it of my bar and back again to get it working again. I had the same issue with Falconry, but it started working on it’s own.

Then when I was doing the campaign boss Majasa, she turned invisible for a large portion of the fight and reappeared in the last face. I could attack her, but couldn’t see her.

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Infinite loading screens happen pretty often in the endgame, when traveling between towns and dungeons. I’d say 1 in 20 loads is infinite. But during the campaign, everything is fine somehow.

When catching up, minions often just run around my character and don’t attack for several seconds, even with the new aggressive mode. With high movement speed, minions can’t stop and drift further. Then they go backward and drift away again. This is repeated several times until they finally stop and choose a target to attack.

Minions are sometimes not teleported to the Lagon arena during his second phase. Instead, they continue to run toward his tentacle.

When using Leap Slam on a distant location, the ability is often not cast immediately. I have to press and hold the key for about a second, during which my character repeatedly attempts to initiate the jump several times before the ability finally executes.

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I’ve gone through and grabbed all the latest reports from this thread again. Please remember to also submit an In-game Bug Report using either the in-game menu, or F8 so that we have logs and other information to investigate these issues.

Thank you all for taking the time to submit reports to us!

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When I stopped not long ago bugs that still seemed around:

Hammers on spiral hammer throw hit walls and dissapear vs other AOE that all just go through the wall ie warpath etc. Means when going down corridore areas you’re fked lol. It’s a pretty significant bug.

Shockwave/billiowing on Flurry the hit box is gimp’d up if this was fixed and the dmg was constant would make flurry so much better - see https://www.youtube.com/watch?v=wRJ-cVx6KT4 4 mins 35ish

Dungeons with friends - more than half the time when you go to re-run the dungeon it says it’s already in use or something (cant remember text) have to de-party, go to town or relog. Tedious.

Shurikens in the 2nd area I think last refuge suddenly they don’t fire properly for half the area, same on Lagon second phase.

Warpath while channelling has stun immunity but due to that the hits that cause the stun don’t seem to cause any dmg vs normal hits which do

Champion imprint slot on weaver node seems to hardly ever drop - either insanely low % or bugged?

Lack of wolf summons bug - already mentioned
Stash delay bug - not sure if still around

-have reported all of these in game NUMEROUS times-

Some bugs have been around since way before I started playing, really hope they get fixed especially the major ones which didn’t seem major to anyone but all the players affected by them, thanks

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