I know that all numbers are subject to change but…
Snowdrifts movespeed bonus is too low for something that depends on a stat, if someone is stacking dex for the movespeed buff they should get 30 or 40 at max.
Why is “puncture cannot be dodged” an effect? It implies that enemies are actually dodgeing our attacks and that our one shot moves may just not work on some lesser mob. I don’t think I need to explain why that may feel bad.
Hazelroots spell phys damage is very low in its scaling for a item with only 12 adaptive, even with 120 attunement that is only 40 extra spell damage, so better off using a crafted rare. If it were 1 per 2 it would tie with a low end crafted rare.
Userpers mandate is too inconsistant, if it were 100% chance to gain 10(or even to gain 5) it would be more useful.