So, the idea here is to try to find a way to make dot benefit from critical strikes sort of in a way that dot benefits from Perfect Agony in PoE, but just not exactly that way. My idea here is inspired not only from that passive in PoE, but also from noticing that there are various specialization trees in LE that encourage you to take both critical and dot nodes. So I thought why not have a way to connect these choices more meaningfully? So, here goes my idea:
Heartseeker’s Crest – Silver Amulet (Crit Implicit)
+(25-40) Health
(30-40)% increased Critical Strike Chance
-(35-25)% to Critical Strike Multiplier
Your Critical Strike Chance is added to your chance to inflict Bleeding, Poison, Ignite, Electrify and Frostbite at twice its value for each of these ailments of which its chance to be applied is above 0%.
For those of you who find the text too complex:
First of all, I’m trying to list all existing damaging ailments one by one (just tell me if I forget something).
Next, the value that is added to your ailment chance is the total amount of your % crit chance, meaning if you have 60% crit chance the amount that will be added will be 60x2=120, so if you have eg. 60% chance to ignite, your ignite chance will now be 60+120=180%.
Lastly, the last clause (the one that says “for each of these ailments of which its chance to be applied is above 0%”) is there to ensure that you don’t suddenly get a chance to apply all damaging ailments with one single item. And more specifically, the “above 0%” part works as a futureproof clause in case we see effects that reduce your chance to apply ailments in the future.
And that’s my idea. I’ll be happy to see your thoughts.
EDIT: Please focus on the idea and not the numbers. The numbers may be too strong or too weak, I’m not sure. I just want to introduce an idea that will make dot benefit from crits.