New to LE - knowing more about this game

I’ll be honest and admit that the range of ARPGs I’ve played is narrow. So I might not have a best assessment on this. Also, LE is a game in development and a lot of their features including multiplayer and endgame systems are not fully fleshed out yet so it’s difficult to say which game it’s closest too.

I’ll say for now, the character building seems closest to D2 and the plans for long term support for the game is closest to POE. I’m very hopeful for LE’s future :smiley:

You can check out the support packs available from the store in this website. But currently, most of the mtx that comes with the pack are cosmetic pets. You do get points to spend in the mtx store and the store will presumably have skins and cosmetics for your characters. But it will be quite a wait - devs have indicated that mtx store is not likely to be implemented until release (or at least very close to it).

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Can you clarify me on something because i can’t find it anywhere…so i bought the game on steam and it says at the store Buying Last Epoch through Steam gets you the Ancient Gladiator Supporter Pack: but i can’t figure out how to get the Ancient Gladiator title to display next to my avatar here in the forums or the rewards i got in game.

Try this? You should automatically have ardent gladiator once you buy on steam and linked your steam account to this site.

https://support.lastepoch.com/article/41-forum-badge-not-awarded

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Thank you so much for your help Jerle i already sent a ticket about the issue :slight_smile: .
Previously you stated that the devs will keep expanding the game, other people in this same thread said that we don’t know about that, if may ask how can you tell that the devs will keep expanding the game?

I wish I could point you to the exact exchanges I’ve had with the devs (some of which probably can still be searched in the public discord). But I can’t.

All I can assure you is that in my interactions with the devs, they are all very clear that last epoch is a game they want to continue working on for years. Much like how GGG has been focused on iterating on POE.

You should feel free to join their discord and ask the devs themselves about this :slight_smile: they may not be able to tell you specific plans (because they won’t be able to promise what features will be in the game post launch). But I’m sure they will express what I’ve indicated here which is that Last Epoch is something they want to keep developing.

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Comparing LE is a bit harder. From the difficulty and the complexety it’s between D3 and PoE. The skilltree and gear interactions are pretty nice and on par with PoE from my point of view. Respeccing is easier then PoE you just need to sped money but you can’t respecc your masteries.
The classes are a bit stiff and boring since the rogue was implemented because with the rogue EHG realy showed what they are capable of. The pet AI is a bit silly atm but changes are incoming so the minion AI might be equaly good or bad like other games.
LE makes some things different and others are good copys of good working game mechanics from other games. It’s hard to find something to realy compare it to 1:1.

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It’s mostly something we’ll get when the game is officially delivered, I guess

If you say it experienced form the past exchanges with them i believe you and it reassures me :slight_smile:
Sorry for all the questions and if i keep asking stuff but i’m really enjoying the game and the feedback that i’m getting.

I have seen a few websites that display pieces of gear and weapons, i noticed that there are green items, and even orange ones…for example rogues seem to only have 1 orange/unique dagger, will they add more? How many tiers (colors) are there for gear and weapons ?

Hello Macknum and thank you for the feedback.
So i guess that the rogue class is really good and feels good in terms of mechanics and gameplay?
Well if for you it’s hard to compare it to other games that’s a good thing, maybe i will get that feel as i keep playing, i would love for LE to stand as it’s own thing.

Welcome!

Just to confirm: we’ve every intention of still being here a decade from now. :slightly_smiling_face:

 

Last Epoch currently has the following item rarities;

  • Normal. White in colour. No fixed or random affixes.
  • Magic. Blue in colour. Between 1 - 2 random affixes.
    • All affixes will be between tiers 1 & 5.
    • Not every affix can appear on every item; e.g. some are only available on weapons.
  • Rare. Yellow in colour. Between 3 - 4 random affixes.
    • All affixes will be between tiers 1 & 5.
    • Not every affix can appear on every item; e.g. some are only available on weapons.
  • Exalted. Purple in colour. Between 1-4 random affixes.
    • At least one affix will be tier 6 or tier 7.
      • Other affixes on the item will behave the way they would on rare items.
    • Not every affix can appear on every item; e.g. some are only available on weapons.
  • Unique. Orange in colour. Multiple fixed affixes.
    • Not all affixes on these items are available elsewhere.
    • These items ignore regular affix tiers; their modifiers have their own ranges.
  • Set. Green in colour. Multiple fixed affixes.
    • Not all affixes on these items are available elsewhere.
    • These items ignore regular affix tiers; their modifiers have their own ranges.
    • You gain bonuses for equipping multiple items from the same set.
      • These are shown on the tooltip of each item from the set.
        • The tooltips also differentiate between active & inactive bonuses.

The Legendary rarity is also planned, and we’ll be sharing details closer to its implementation.

Most of our content patches include new unique items, as well as improvements to items of other rarities. We also introduce new item sets occasionally, albiet less frequently.

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Could you share a little bit more on Legendary items, just tell us which color it would be?

I honestly don’t know!

I think that, pre-Exalted items, the plan (or at least assumption) had been purple.

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I’m going all in: Red :smiley:

Thank you so much for the welcome Sarno :slight_smile: , i’m happy to be here and excited to see where we will go in the future.

By the way i’m really sorry to have pinged you on discord.
About the missing badge issue is there an ETA as to when the custom service team usually responds to tickets?

Thank you in advance.

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No worries!

The regular waiting time varies depending on the issue; I’d expect under 24 hours for that one. Such tickets are usually tackled quite promptly, but we don’t presently have staff answering tickets 24 hours a day, so the time of submission is also currently a factor.

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Can we have rainbow for legendaries please. Ideally animated as a wave going through the item name.

no
 

It was that or eye-burningly-pink.

In terms of comparing in to other aRPGs, it draws from a pretty wide variety of sources. I’m also new to the game, so I haven’t finished the story yet and can’t speak to the endgame or to class/skill balances.

The general feel of the game I guess reminds me most of Grim Dawn? The way combat feels in particular. The telegraphing is better than I’ve seen in any aRPG, that makes me think of FFXIV. The enforced simplicity of the skillbar and the quality of the writing feel like D3; the writing at least I hope gets improved later. The limit of only 5 skills feels frustrating to me as someone who used a lot of utility skills in Grim Dawn/PoE, but I might be able to get used to that over time.

Character building is an interesting hybrid of D2/3 and PoE. It’s not as flexible as Grim Dawn or PoE, but it still provides adequate room to enable a wide range of builds, unlike Diablo. (If you’re coming from PoE, it’s basically like you have skill trees instead of support gems on skills, plus a D2/3 style class point thing.) I’m looking forward to see how many silly things I can put together once I’m more familiar with the game, since that was one aspect of PoE that I most enjoy.

The crafting system really is unique, I think, and it’s one of the best features of the game. It’s a nice hybrid of determinism and risk.

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