Lol, ofc not. I’m sure GGG wants to release 0.2 as soon as possible, because they completely missed about endgame in 0.1 and it desperately needs to be changed. It just takes time to make a big content patch.
If they really wanted to do that, they would release 0.2 after LE’s season 2.
If they release 0.2 10 days before LE’s Season 2, lots of players will still play LE.
If they release 0.2 10 days after LE’s season 2, lots of players will leave to play PoE2 and likely won’t return.
So given the choice between PoE2’s new major patch releasing just before or just after LE’s, I’d choose the former.
GGG has no need for that.
They’re the powerhouse of the genre. Other games work around their dates… not the other way around.
Also which players from LE? The playercount is extremely low, GGG has no need to grab 10k players and hence design their schedule around that aspect, for them the existence of EHG is a fantastic thing even… LE isn’t a competitor currently in the state the game is in. They’re an idea factory without a chance to catch up to GGG as GGG takes those ideas and implements them their own way. It’s basically free R&D for them, being able to see what parts of something the playerbase likes without having any sort of risk attached to it.
I wish they would take crafting idea…
By the way, difference in how auction or loot filter works is demonstrating difference in their overall approach about game development. GGG are all about efficiency and speed in this area, if trading works via website, and loot filter can be edited in notepad — it’s not priority, players can do it and GGG will rather spend time to work on game’s content as much as possible. In case of auction it is kind of went too far, but it shows the difference very well. EGH will never do such things because it’s below their standards, etc. GGG don’t care about how it looks like, they are just trying to maximize player’s experience.