Thx Kain, can you also confirm if 12-14 possible blades from Umbral Blades that we recall each count for the new Calling Card node? (recalled blade shadow chance: 10% per point)
Or is it a 10% global chance when pressing Recall?
It should be 10% per blade
Especially for physical bows. Every season I try to create a physical bow build, only to give up at 300 corruption and switch to bow mage style (dragonsong / reign of winter). If I wanted to play mage, I’d pick mage. Gimme real bows!
The biggest gap is the lack of good physical bow unique.
I just confirmed with the team, it is rolled for each individual blade.
So we cast Black Hole, which casts Meteor, which casts Frost Claw, which can cast Ice Barrage, and Elemental Nova, which casts Spark Charge.
I like it))
Really cool.
I said it multiple times before and I’ll say it again: Dancing Strikes requires to be a proper channeled skill in order to be viable outside of the “battle arena” gimmick (doubly so since it’s a mastery’s signature skill for crying out loud). Complete with proper channeled skill support within Rogue’s passive trees (there ARE prospective options; it’s the abhorrent lack of support that makes them not worth looking at). I don’t understand why does the team still stick to this, frankly, horribly-executed approach. No offense, naturally; just continued disappointment.
I very much disagree with your take on Dancing Strikes needing to be a channeling skill. That would be a poor change in my opinion.
I’d like to hear your opinion then. Again; the current implementation of the skill is a hot steamy pile of disgrace to the mastery outside of the “battle arena” gimmick, and even that’s questionable, imio. Changes are LONG overdue.
R.I.P. shadow dagger falconer
I and your support team thank you very much
.
I’m confused about Shadow Rend. The base skill’s tooltip says that it imitates your next direct use of Shadow Cascade, Shurikens, Umbral Blades, Explosive Trap or Acid Flask.
- Shadow Rend by default imitates some other Rouge base skills and also 1 skill from Blade Dancer (Shadow Cascade) and 1 from Falconer (Explosive Trap). But none from Marksman? Why?
- The node Shadow Massacre says that it imitates Shadow Cascade and Multishot.
a) Shadow Cascade is already imitated without the node. Why is it mentioned here again?
b) Here’s Multishot from Marksman. Why do Marksman explicitly need to spend an additional skill point to get an imitation for a Marksman skill?
Can shadows use bladestorm? my whole plan was to proc shadows with the new set and cast many bladestorms with them. tooltip for shadows on shadowrend does not say it casts bladestorm
By the way, yes, it is very strange)
Olá pessoal!
Aos mais experientes com a classe mago, será que o spellblade melhora muito ou o mago de raio ainda é melhor?
“Indirect casts create half as many Ice Spikes” <— are they really finally giving us ways to cast shatter strike on hit?! HALLELUJAH!
I am really excited about the Shadow Rend ability coming with this new season. I have tried to do a melee shadow + shuriken hybrid twice since release, and both times the gameplay didn’t really align with the fantasy I envisioned. Shadow Rend on the other hand looks like it will deliver. Here’s hoping RNG will be kind with the Scissor of Atropos drops. Can’t wait EHG.
So with the node for shatter strike allowing you to convert to lightning does this mean bloody nib relic will work with cold/lightning??? If not this change is meaningless seeing as bloody Nib is so unbelievely powerful and accounts for a massive part of shatter strike damage. If bloody nib works exclusively for cold damage it will render any lightning varient of shatter strike obsolete in a dps comparison.
shatter strike already has a way to be cast indirectly, the node that makes it costs 90% more mana per point to cast an additional time technically only has one direct cast.
nice
From full to negative mana in 1 cast ![]()
Most likely by direct Blade Storm use, Shadow Rend has nothing to do with that