I love them. Fantastic addition and it certainly does provide situational adaptation to a minion playstyle. For builds that rely on a single minion as utility like Shield Throw utilizing manifest armor, or a smaller minion array like Golems or Abomination could we potentially have a modification to one of or both of the stances? Maybe a third stance even?
I would like to suggest a way to incorporate “Your minion/s target the enemy of your most recent attack.” In higher corruption when you really need to be on your toes it can get kind of dicey trying to manually command your minions with a separate key. While the stances themselves do a wonderful job of modifying the behavior to accommodate different situations, I have found myself more than once losing focus as I attempt to manually force my minions to target the same monster as myself. On the builds where I effectively have a hoard the two included stances are perfect as is. I have absolutely no issues. It’s only when I have one minion really that I even feel the need for this addition. With that being said, even just a node in Manifest armor for this feature would be incredibly beneficial. Thank you for your time.