So is the Rock Titan that beastie we see and hear under the bridge in The Sheltered Wood in the Ruined Era? Sure looks like it. If so: born in the Ancient Era and persisting through ~7000 years… he seen some shit!
Might also imply he’s witnessed our deeds through the Eras to some extent. Definitely interested to find out how the Titans relate or have interacted with other persistent beings like them.
Well done! Will be awesome to see some of the crazy outcomes of the vault! Dungeon looks awesome! Can’t wait to level a new character and experience this patch!
Well, he must have spent some time awake. Maybe he missed the eras in between, but there’s still the potential we somehow interacted with him in the Ancient Era. If that is him in the Ruined Era, there’s no telling yet how long he’s been shambling around when we hear him grumbling on our way by.
I would guess (if we’re guessing correctly so far) that he was active for significant amounts of time in both Ancient and Ruined Eras. Since we’ll apparently be fighting him, I have to wonder if he’s specifically angry at us for some reason.
The particular mechanics which we’ve implemented for killing this boss are not subject to the same kinds of complications which arose with the Lagon fight.
(Which we are still working to address as well, though will not be in for this update).
Decisions decisions… hunt down more arena key nodes or try and farm some gold. I have not been a gold hoarder, and being a casual I do mot have a lot right now.
Will those modifies effect enemies’ more health or damage?
The cost and the profit of them seems that could be huge , so is there any means to avoid risk?
For example, the second chance or sth like that.
From the sound of it, the vault is the reward for the dungeon, in the same way that the gambler is the reward for the Soulfire Bastion & the eternity cache is the reward for the Temporal Sanctum. Therefore it’s a reasonable assumption that the modifiers that the modifiers that the devs say you select/decline have no impact on the dungeon that you’ve just completed.
Obviously, you’ve not tried it yet. That is clearly one way of doing it. But there’s always more than one way to skin a cat and I’d dare to suggest that it depends on your build, tankiness, dps, etc. You’ll understand tomorrow.
I know a lot of people wanted to know if the Vaults had a mod quantity limit. We had previously stated that it didn’t, and up until last night, it didn’t. We found in balancing the gold costs that it was not quite appropriate and are updating those costs along with planning a mod count cap which will likely scale based on dungeon tier.
We will continue to monitor and update the system through hotfixes based on your feedback.
I understand that there’s a lot of cruelty in the animal kingdom but the fact you’ve skinned more than one cat is disturbing. I’m ashamed of you, dad. Please rethink your actions as I wait for this patch.
Sad. I’m sure if said cap didn’t exist & any putative testers may or may not have gone “balls to the wall” on it then it would likely have been somewhat amusing. Hypothetically, obviously.
You aren’t the first & you won’t be the last. #DealWithIt.