New Dungeon - The Lightless Arbor

I like this special mechanic it is very similar to Delve from POE, which is not a bad thing at all :slight_smile:

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Yes, we’ve tested it with several different types of melee builds and the strategy for using the mechanic does change slightly for melee vs ranged characters but I don’t think it’s significantly worse.

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Perhaps some of the videos might be worth closer inspection…

OK ok I’m most excited about this dungeon for 0.8.5 looks awesome! I’ve got lotssssss of gold!

So if I understood it properly we can press DECLINE as many times as we like as long as we don’t hit ‘ENTER VAULT’? And only spend gold when we press ACCEPT? So basically we can run through all the possible options there?

Every time you press decline, the cost of subsequent offers goes up. So, you can theoretically see them all, if you have the cash. It’s a lot of cash to do that.

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According to Kain, the lootsplosion in the gif above “only” cost ~4m. So “proper” amounts of gold are going to be FPS-chug-tastic.

Visually this is very interesting dungeon. I like its eerie and dark atmosphere. But about the rewards I’m not sure. They are just too generic a bit. Can we get a chest with , say, unique belts or amulets? Or a chest with a guaranteed LP unique? For a fair price of course

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New Meta: Farm Monos for Gold nodes now? :slight_smile:

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I wouldn’t be so quick to sell the Soul Gambler short!

That looks very coold! I hope all works well with a controller, because I still haven’t found how to properly control minions with it.

So is the Rock Titan that beastie we see and hear under the bridge in The Sheltered Wood in the Ruined Era? Sure looks like it. If so: born in the Ancient Era and persisting through ~7000 years… he seen some shit!

Might also imply he’s witnessed our deeds through the Eras to some extent. Definitely interested to find out how the Titans relate or have interacted with other persistent beings like them.

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But according to the post he was sleeping all the time :smiley:

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Well done! Will be awesome to see some of the crazy outcomes of the vault! Dungeon looks awesome! Can’t wait to level a new character and experience this patch!

Well, he must have spent some time awake. Maybe he missed the eras in between, but there’s still the potential we somehow interacted with him in the Ancient Era. If that is him in the Ruined Era, there’s no telling yet how long he’s been shambling around when we hear him grumbling on our way by.

I would guess (if we’re guessing correctly so far) that he was active for significant amounts of time in both Ancient and Ruined Eras. Since we’ll apparently be fighting him, I have to wonder if he’s specifically angry at us for some reason.

I’m kind of worried about the bugginess of the fight. It looks like he will be similar to Lagon who already has issues.

Alternatively it could me that this renewed focus on this type of boss fight has given them time to work the kinks out of the Lagon fight.

The particular mechanics which we’ve implemented for killing this boss are not subject to the same kinds of complications which arose with the Lagon fight.

(Which we are still working to address as well, though will not be in for this update).

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Decisions decisions… hunt down more arena key nodes or try and farm some gold. I have not been a gold hoarder, and being a casual I do mot have a lot right now.

Will those modifies effect enemies’ more health or damage?
The cost and the profit of them seems that could be huge , so is there any means to avoid risk?
For example, the second chance or sth like that.

From the sound of it, the vault is the reward for the dungeon, in the same way that the gambler is the reward for the Soulfire Bastion & the eternity cache is the reward for the Temporal Sanctum. Therefore it’s a reasonable assumption that the modifiers that the modifiers that the devs say you select/decline have no impact on the dungeon that you’ve just completed.