So this means, you only have Soul Embers from ONE run?
And the better you use the Shield mechanic, the less Soul Ember you consume, to be able to spend more at the gambler?
Does this mean non-random unqiues like MoF Boss uniques?
Is the chance for LP as a regular drop or higher lower if you get a unique?
Also on another note. Does this hint at Warlock possibly having a more Fire/Necrotic theme?
The current dungeon eternity cache also requires a key which can be found in the monolith of fate. Likely the key for this dungeon will be found hunting there as well.
I can dig it. I like that the resource is from only inside the Bastion and not accumulated everywhere so we don’t end up having more than we can realistically spend at any time. Also a little more ‘targetable’ end game content never hurts. Now we wait for Tunk to crack the code and tell us how badly the odds on in the house’s favor.
Like what i see hopefully its something that can hold up long term. i love the 1st dungeon but over time i wanted to do it less and less due fact the engagement for me was low. hopefully as more dungeons are added i can go from one to the other help break up my day in day out repetition. So cant wait to try it and as always keep up with great work EHG <3
Yes, this is the very problem I get to a point where the engagement is lacking. I think part of that is a lack of cohesive systems where you can go from the different areas and get a break from the same maps/routine.
Thanks, I guess my brightness was too low in addition to the image itself, didn’t even notice the key in there. I was also trying to remember the key name since I’ve been waiting for this next patch to play again.
edit: I still have to say, I always appreciate your responses, Heavy, you never just tell someone “read better”, “did you even read”, or any of that unproductive stuff.