Hi. Maybe there is already such a topic here, I just wanted to know if there are any plans to create new classes for the game. I apologize in advance for my English)
Mike has said before that eventually new classes will come but that itâs almost certain that first weâll get new masteries for existing classes.
Got it, thanks for the answer)
1.4 is the big patch for masteries. Will be around Q2 2025. Gonna be a while of a wait
Where did you get that from? EHG has so far flat out declined to give any date as to when a new mastery will come. It wasnât even in the old roadmap, let alone whatever roadmap theyâre using now that the old one was disrupted.
Not to mention that 1.2 will be in Q1 2025, so 1.4 will likely be Q3 or Q4 2025.
Saying that a new mastery will come with 1.4 is just as accurate as saying it will come with 1.2. Or with 2.5. Meaning itâs a totally random number you came up with.
Maybe mastery is wrong way to put it, they mention new skills and abilities on their road map. Thatâs what I am referring to.
Adding a new skill to Lich and reworking Volatile Reversal (which are the only things confirmed so far) is a long way away from a new class. And both of these will be coming to 1.2. So I still donât know where you got that statement regarding 1.4.
All plans from old 1.2 1.3 1.4 map are in âreworkâ. Nothing from that picture is solid. Waiting for new roadmap
Not like there was anything there about masteries, classes or even new skills anyway.
2 new nodes for vengeance and least 1 for rive were teasered
Yeah, I saw. I think Sentinel is still getting a light rework, as I expect EHG isnât happy yet with the one they did in 1.1. And Lich is gonna have a heavy rework. Excited to see what happens there
Yeah, I hope Lich gets a massive rework, itâs the only Mastery that I have absolutely no desire to play right now.
I am doing a build right now for bleed +. poison. The truth is that warlock with harvest and aura of decay just outcompetes lich by a metric ton.
I am doing close to 60K per hit with harvest and stacking a lot of dots while having both hp, leach and defense.
The difference in power is hard to communicate. I will drop a build guide at some point in future
Compare classes we already have:
By stats:
2 strength based (prim, sent)
2 int based (mage, acol)
1 dex based (rogue)
By damage(i can miss something):
2 Fire - mage, sent
1 Cold - prim
3 Lightning - mage, prim, sent
3 phys - rogue, sent, prim
1 void - sent
1 necro - acol
3 poison - prim, acol, rogue
So, we need to take new one girl with dex and cold/necro or cold/void damage line and some casting or pseudocasting background,
I think it might be monk or bard (why not?)
Monk 3 ways: Fist of north star, void pilligrim and i dont know.
Bard 3 ways: Skald, Imperial march and i dont know.
I havenât really thought too much about it, but at least cold is wrong because mages also have cold. Not only do you have glacier, but you also have shatter strike (plus maybe some more Iâm forgetting).
I see what you did there
It wasnât on purpose
I think lich would be great to rework. I tried to use it but itâs very rigid. The most effective way I found to use it was to fully commit to aura of decay and have it run 24/7 with a constant increasing tree.
The problem was that at some point, I had so many stacks of vulnerability on me, I would KO myself in a second. If there was a way to fully change aura of decay to bleed you could run Exegen to make it work.
If they added that one node for a full conversion it would function well.