Jerle
September 18, 2021, 2:44am
19
Echoes that contain a Spine Hunter Alpha that is not the boss contain 50% fewer of them.
Enemy types that are rarer in Echoes are now even rarer in Arena Echoes.
Immortal Chimeras no longer spawn in the arena.
Reduced the pack size in the area of Spine Hunters, Scalebane Rogues, Crystal Elementals, Ascendant Embermages, Emerald Nagasa, and Osprix Zealots.
Ascendant Embermages now move around 10% closer to their target before attacking and have 11% less health.
Diamond Nagasa have 5% less health.
Crystal Elementals deal 7% less damage.
Crystal Elementals have a 20% longer delay before releasing projectiles when they spin and 80% of them only use their spin attack when damaged (from 40%).
Crystal Elementals’ spin attack deals 10% less damage.
Crystal Golems’ Beam ability locks in a target direction 20% sooner and has a 25% longer cast time.
Crystal Golems’ Punch ability locks in a target direction 30% sooner.
Emerald Nagasa deal 10% less damage.
Gold Elementals’ Punch ability locks in a target direction 30% sooner.
Scalebane Rogues deal 12% less damage.
Scarab Riders deal 30% less damage with their ranged attacks.
Spine Hunters’ on death effect deals 40% less damage.
Spine Hunter Alphas deal 5% less damage.
There is no change to frost wyrm or any non-Chapter 9 monster this patch. I don’t care if they make the game more difficult or not. But the game shouldn’t have uneven difficulties at the supposed same difficulty level . I think you dont understand this point.