Need change on inc dmg display

for example players have inc dmg 30%,
in character page display,
Phy dmg +30% AND bow dmg 30%
despite many physical and bow skill may afflict 30% only, but it shows twice so player confuse that they have 60% inc dmg with bow physical skill.
If they have only one inc dmg, there’s few people confuse, but have inc dmg, bowinc, phy inc at same time, now problom start…
Character page will show
Phy dmg +130%
Bow dmg +260%
in this case, actual inc dmg can be only 260% to maximum 390%!!
So I suggest that display increased dmg alone not to every type of dmg.
It will seems like,
Dmg + 60%
Phy dmg +70%
Bow dmg + 200%
Now no one will confuse. It is totally 330%

They’re updating the character screen in 0.8.5.

This topic was automatically closed 60 days after the last reply. New replies are no longer allowed.