Can we have better dungeon optimization? One single death completely voided all rewards and failed your dungeon. This is not pleased despite the fact entry keys are already hard to farm.
Not all people can do perfect run in one shot.
Allow re-entry of dungeon require keys at least would be pleased. PoE allowed 6 deaths per dungeon before inaccessible.
Are you suggesting keys can be used as an extra life while in a dungeon? Like if I die on a boss I can consume a key to try again at the boss? That would be interesting even if that’s not what your suggesting.
Otherwise I think 1 key is 1 try. They’re not that hard to get if you run arenas.